Admittedly, the game does allow you to respawn after death fairly close to where you died. my only option is to just run in blind and see what happens. I have no idea the length of rope on the spike trap, so it is pretty much impossible to estimate it's range or If I can outrun it arcing behind me. I have no idea when they will trigger and swing at me. I see 2 spike traps attached to ropes above me. With limbo, so many of the puzzles simply cannot be attempted first life because they usually result in instant death just finding out what the obstacle is. A good puzzle platformer should be able to be completed without many deaths if you can actually sit back and think what you're going to do: eg. The very nature of the art style (black and white, blurry effects) means the art style itself inhibits gameplay by putting things in the foreground in your way, and it not being entirely clear is something is going to kill you or not. The art style is memorable certainly, but the game is a precision platform puzzler. The very This game is highly overrated in my opinion. This game is highly overrated in my opinion. It asks you to imagine what the story is about which I think is just an excuse for the lack of story. I agree that the game doesn't give you a reason to move forward. To smilzoboboz: Like it or hate it, you have to die until you get it because that's the whole point of the game. There's no way I'm buying this game at $9.99. I got this game because it was free for a day on Steam. If you remove the music and art style front, you are left with a 15-year-old flash game. But at worst, it can also be called style over substance. The ending made me particularly frustrated because it made no sense and explained nothing! Furthermore the game is so short I can finish it within 2 hours. Story? Don't even mention it because it doesn't exist. You have to die many times to figure out how to not die. Control is very simple - only movements and one action key. Music is also really great, no doubt about that! Shame they haven't released a complete version of the OST. As I really love film noir, the art style is what got me hooked. As I really love film noir, the art style is what got me I think this game is good, but a bit overrated. I think this game is good, but a bit overrated. Lastly, again pointing to that reviewer who said this game has no replay value well of course it doesn't! Puzzle games never have replay value if it's a proper puzzle game, once you've learned the solution, what else is there? Anyway, I'd say LIMBO is actually quite short for the price, so I'd only recommend it to people who don't mind parting with a hefty £7 or are in the mood for an arty game. You can argue if that's a good thing, but I can't think how you would implement them into a game like this. This game however, never seems to repeat itself: it has some interesting themes to it, but it does lack any sort of a plot. To be clear you're not making the same mistake as that other reviewer you will die, a lot! You might complain over the game being too short, but if it were any longer, you'd just complain about it being over-long and repetitive. LIMBO is pretty short, perhaps about 3-4 hours depending on your skill. LIMBO is grim, bleak arty platformer which is extremely well-designed and has an eerie atmosphere. One thing I've noticed about games these days is that many people judge a game by their playtime rather than the quality of the actual game.
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